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| behavior | |
| Allg. | oppfrsel |
| intervention | |
| Allg. | intervensjon; inngrep |
| class | |
| micr. | time; klasse; klasse |
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| oppførsler (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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| oppfrsel | |||
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Behavior : 2 Phrasen in 1 Thematik |
| Microsoft | 2 |